I've finally released AnimeTracker in Beta after 5+ months of development. Stay on top of your anime schedule with Koyomi, the easiest way to track release schedules, organize your watchlist, and never miss an episode again!
I am redesigning the AnimeTracker app with a modern, frosted-glass aesthetic and a new card-based layout, inspired by VisionOS and interactive elements like trailers and watchlists.
I discuss my conversation with Casey Li and learning about MVP (Minimum Viable Product), and share recent progress on their AnimeTracker app, including new features and plans for launch
Major updates to the AnimeTracker app, including new features, optimizations, AI-powered show recaps, and plans for future improvements!
Over the past few weeks, I’ve been making big strides in building my Anime Schedule App, from learning Swift to designing with Figma!
In the past month, I’ve made key updates to my Anime Tracker App using Firebase, started learning React/NextJS, and dove back into game development with Unity and Unreal Engine.
Finishing the PerfectFit homepage taught me valuable lessons in teamwork, prioritization, and web development tools.
I recently started learning Swift and SwiftUI to build iOS apps! Here's my experience so far and the anime schedule tracker I'm working on.