Devlog: February 28, 2026
Persona 3 Dual
- I’m trying to understand the scale of 3D models for the DS
- 512x512 textures are too big
- 256x256 texture is the max size for easy import in 1 file
- Created a 64x64x32 size room, which is still massive!
- The rooms in P3 are tiny as-is and are split up into different “load” zones anyways
- I don’t plan to have the character jump, the camera will be close behind them, and it will only show a few areas at a time
- It is also planned that when you move the camera, it’s fine if you see the black background world (for now)
- I want to get the room’s scaling right before I start adding some basic detail
- Then, I can start adding other 3D objects, and proper textures
