Devlog: February 23, 2026
Persona 3 Dual
- Fixed the images with garbage by clearing the background’s memory before copying data over to them
- Also updated the MainMenu text
- What I need to do next is to make this text selectable (via buttons and touch) to lead to the correct menus
- I also want to watch a bit of P3 FES gameplay + P3 Reload to understand what to create
- We don’t have to create things in order. I plan to create separate “scenarios” as proof-of-concepts which we can select between after clicking load game (which will bring up a menu of these scenarios)
- I want to decide on a few scenarios to create:
- The interactive world map
- The UI (shows the date/time, moon phase. On the 2nd screen?)
- The dorm (1st floor)
- The school classroom
- Tartarus (1 floor)
- Most of these scenes will be 3D map + 2D assets, so I want to learn how to properly create and render these assets!
- Just basic walking around (no interactivity yet)
- I want to make these 3D models using Blockbench as it is geared towards low-poly (and I can ask Ozair lol)
- Let’s create a hierarchy of things to do:
- Finish up MenuView (make it interactive)
- Create 1 test 3D model/room and display it (the dorm)