- 2025
- Rebuilding My Website: From Hugo to Astro + Vue· Portfolio, SavePoint, Web Dev, Astro, VueAfter realizing my old portfolio site wasn’t cutting it, I rebuilt taharashid.ca using Astro and Vue in just 3 days! Here’s a breakdown of the tech switch, design upgrades, and new features like my Resume page, GitHub heatmap, and a SavePoint sneak peek.
- Introducing My Biggest Project Yet: SavePoint· SavePoint, App Dev, FigmaAfter finishing an amazing first year at uOttawa, I’m excited to announce the project I’ve been dreaming about for years: SavePoint—a cross-platform app for tracking video game collections and helping game stores modernize. Here’s everything I’ve been working on and what’s coming next.
- Why I Scrapped My React Native App and Rebuilt SavePoint for the Web· SavePoint, App Dev, Web Dev, Nuxt, TailwindI took a short break (okay… maybe a Persona 3: Reload break) and came back with a clearer vision: SavePoint is no longer a mobile-first app. Here’s why I ditched React Native, switched to Vue/Nuxt + Tailwind, and redesigned SavePoint as a web-first platform—with Figma mockups and a better dev workflow to show for it.
- Koyomi – Your Ultimate Anime Tracker! 🎉· AnimeTracker, App Dev, BetaI've finally released AnimeTracker in Beta after 5+ months of development. Stay on top of your anime schedule with Koyomi, the easiest way to track release schedules, organize your watchlist, and never miss an episode again!
- Surprise! A Fresh New Look for AnimeTracker 🎉· AnimeTracker, App Dev, Figma, Glassmorphism, UI/UXI am redesigning the AnimeTracker app with a modern, frosted-glass aesthetic and a new card-based layout, inspired by VisionOS and interactive elements like trailers and watchlists.
- Another Month, Another Update!· AnimeTracker, App Dev, MVPI discuss my conversation with Casey Li and learning about MVP (Minimum Viable Product), and share recent progress on their AnimeTracker app, including new features and plans for launch
- Major Updates to My AnimeTracker App!· AnimeTracker, AI, App Dev, Swift, APIsMajor updates to the AnimeTracker app, including new features, optimizations, AI-powered show recaps, and plans for future improvements!
- ✨ Progress Update on My Anime Tracker App!· Game Dev, GitHib, Unreal Engine, Unity, C#, Game DesignOver the past few weeks, I’ve been making big strides in building my Anime Schedule App, from learning Swift to designing with Figma!
- 2024A Month of Progress: Anime Tracker App & Game Development!· AnimeTracker, Game Dev, Firebase, React, Next.js, Unity, SwiftUI, TutorialsIn the past month, I’ve made key updates to my Anime Tracker App using Firebase, started learning React/NextJS, and dove back into game development with Unity and Unreal Engine.
- ✨ Progress Update on My Anime Tracker App!· AnimeTracker, Swift, SwiftUI, Figma, App Dev, GitHubOver the past few weeks, I’ve been making big strides in building my Anime Schedule App, from learning Swift to designing with Figma!
- Building the PerfectFit Website: Lessons in Teamwork, Prioritization, and Tech· Web Dev, Teamwork, GitHub, Bootstrap, Next.jsFinishing the PerfectFit homepage taught me valuable lessons in teamwork, prioritization, and web development tools.
- My Journey into Swift & SwiftUI 🚀· AnimeTracker, App Dev, Swift, LearningI recently started learning Swift and SwiftUI to build iOS apps! Here's my experience so far and the anime schedule tracker I'm working on.